MultiAgentDecisionProcess
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POSG is a simple implementation of POSGInterface. More...
#include <POSG.h>
Public Member Functions | |
double | GetDiscount (Index agentI) const |
Returns the discount parameter for agent agentI. More... | |
reward_t | GetRewardType (Index agentI) const |
Returns the reward type. More... | |
POSG () | |
void | SetDiscount (Index agentI, double d) |
Sets the discount parameter of agentI to d. More... | |
bool | SetInitialized (bool b) |
changed initialized status More... | |
void | SetNrAgents (size_t nrAgents) |
Sets the number of agents. More... | |
void | SetRewardType (Index agentI, reward_t r) |
Sets the reward type to reward_t r. More... | |
std::string | SoftPrint () const |
SoftPrints some information on the POSG. More... | |
Public Member Functions inherited from POSGInterface | |
virtual POSGInterface * | Clone () const =0 |
Returns a pointer to a copy of this class. More... | |
virtual double | GetDiscountForAgent (Index agentI) const =0 |
Returns the discount parameter. More... | |
virtual double | GetRewardForAgent (Index agentI, State *s, JointAction *ja) const =0 |
Function that returns the reward for a state and joint action. More... | |
virtual reward_t | GetRewardTypeForAgent (Index agentI) const =0 |
Returns the reward type. More... | |
virtual void | SetDiscountForAgent (Index agentI, double d)=0 |
Sets the discount parameter to 0 < d <= 1. More... | |
virtual void | SetRewardForAgent (Index agentI, State *s, JointAction *ja, double r)=0 |
Function that sets the reward for an agent, state and joint action. More... | |
virtual void | SetRewardTypeForAgent (Index agentI, reward_t r)=0 |
Sets the reward type to reward_t r. More... | |
virtual | ~POSGInterface () |
Virtual destructor. More... | |
Public Member Functions inherited from MultiAgentDecisionProcessInterface | |
virtual const Scope & | GetAllAgentScope () const =0 |
virtual size_t | GetNrAgents () const =0 |
Return the number of agents. More... | |
virtual std::string | GetUnixName () const =0 |
Returns the base part of the problem filename. More... | |
virtual | ~MultiAgentDecisionProcessInterface () |
Destructor. More... | |
Private Attributes | |
std::vector< double > | _m_discount |
The discount parameter. More... | |
bool | _m_initialized |
is this initialized? More... | |
size_t | _m_nrAgents |
the number of agents More... | |
std::vector< reward_t > | _m_rewardType |
Do the agents get rewards or costs? More... | |
POSG is a simple implementation of POSGInterface.
It defines a couple of functions that relate to the (types of) rewards and discount factors for each agent.
Conceptually an MultiAgentDecisionProcess that implements this interface, is a POSG: each agent his its own reward function.
POSG::POSG | ( | ) |
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Returns the discount parameter for agent agentI.
void POSG::SetDiscount | ( | Index | agentI, |
double | d | ||
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Sets the discount parameter of agentI to d.
bool POSG::SetInitialized | ( | bool | b | ) |
changed initialized status
Referenced by POSGDiscrete::POSGDiscrete().
void POSG::SetNrAgents | ( | size_t | nrAgents | ) |
Sets the reward type to reward_t r.
At the moment only REWARD is supported.
References Globals::REWARD.
string POSG::SoftPrint | ( | ) | const |
SoftPrints some information on the POSG.
References PrintTools::SoftPrintVector().
Referenced by POSGDiscrete::SoftPrint().
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private |
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is this initialized?
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the number of agents
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private |
Do the agents get rewards or costs?