|
MultiAgentDecisionProcess
|
JointHistory represents a joint history, i.e., a history for each agent. More...
#include <JointHistory.h>
Public Member Functions | |
| JointHistory () | |
| (default) Constructor More... | |
| virtual | ~JointHistory () |
| Destructor. More... | |
Public Member Functions inherited from History | |
| virtual History * | Clone () const =0 |
| Returns a pointer to a copy of this class. More... | |
| size_t | GetLength () const |
| Returns the length of the history, i.e., the number of time steps. More... | |
| History () | |
| (default) Constructor More... | |
| virtual void | Print () const =0 |
| void | SetLength (size_t length) |
| Set the length of the history, i.e., the number of time steps. More... | |
| virtual | ~History () |
| Destructor. More... | |
Additional Inherited Members | |
Protected Attributes inherited from History | |
| size_t | _m_length |
| How long (how many time-steps) is this history? More... | |
JointHistory represents a joint history, i.e., a history for each agent.
|
inline |
(default) Constructor
|
inlinevirtual |
Destructor.