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MultiAgentDecisionProcess
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#include <iostream>#include "Globals.h"#include "BGIP_IncrementalSolverInterface_T.h"#include "BGIP_BnB_Node.h"#include "BnB_JointTypeOrdering.h"#include <float.h>#include <queue>#include <algorithm>#include <limits.h>#include "JPPVValuePair.h"#include "PartialJPDPValuePair.h"#include "VectorTools.h"Classes | |
| class | BGIP_SolverBranchAndBound< JP > |
| BGIP_SolverBranchAndBound is a class that performs Branch-and-Bound search for identical payoff Bayesian Games. More... | |
Macros | |
| #define | BAILOUT_WHEN_CBG_LOWERBOUND_IS_HIT 0 |
| #define | CACHE_IMPLIED_JPOL 0 |
| #define | CHECK_VALID_JA 0 |
| #define | DEBUG_VALID_ACTIONS 0 |
| #define | INITIALIZE_LB_TO_BESTFOUND 1 |
| #define | PRINTNUM 100000 |
| #define BAILOUT_WHEN_CBG_LOWERBOUND_IS_HIT 0 |
| #define CACHE_IMPLIED_JPOL 0 |
| #define CHECK_VALID_JA 0 |
| #define DEBUG_VALID_ACTIONS 0 |
| #define INITIALIZE_LB_TO_BESTFOUND 1 |
| #define PRINTNUM 100000 |
Referenced by BGIP_SolverBranchAndBound< JP >::PrintStatistics().