MultiAgentDecisionProcess
Problem_CGBG_FF Member List

This is the complete list of members for Problem_CGBG_FF, including all inherited members.

_m_agentPositionXProblem_CGBG_FFprivate
_m_agentPositionYProblem_CGBG_FFprivate
_m_agentScopesBayesianGameCollaborativeGraphicalprotected
_m_agentsForHouse_actionProblem_CGBG_FFprivate
_m_agentsForHouse_obsProblem_CGBG_FFprivate
_m_allAgentsProblem_CGBG_FFprivate
_m_houseIndices_actionProblem_CGBG_FFprivate
_m_houseIndices_obsProblem_CGBG_FFprivate
_m_housePositionXProblem_CGBG_FFprivate
_m_housePositionYProblem_CGBG_FFprivate
_m_initializedBayesianGameBaseprotected
_m_JAoverflowBayesianGameBaseprotected
_m_jt_pdBayesianGameCollaborativeGraphicalprotected
_m_JToverflowBayesianGameBaseprotected
_m_kProblem_CGBG_FFprivate
_m_LRFsBayesianGameCollaborativeGraphicalprotected
_m_maxNrAgentsObservingAHouseProblem_CGBG_FFprivate
_m_Norm_cacheProblem_CGBG_FFprivate
_m_nrActionsBayesianGameBaseprotected
_m_nrActionsPerAgentProblem_CGBG_FFprivate
_m_nrAgentsBayesianGameBaseprotected
_m_nrFireLevelsProblem_CGBG_FFprivate
_m_nrHousesProblem_CGBG_FFprivate
_m_nrJABayesianGameBaseprotected
_m_nrJTypesBayesianGameBaseprotected
_m_nrLRFsBayesianGameCollaborativeGraphicalprotected
_m_nrObservedHousesPerAgentsProblem_CGBG_FFprivate
_m_nrObsPerHouseProblem_CGBG_FFprivate
_m_nrTypesBayesianGameBaseprotected
_m_stepSizeActionsBayesianGameBaseprotected
_m_stepSizeTypesBayesianGameBaseprotected
_m_verbosenessBayesianGameBaseprotected
AddEdge(Index hI)Problem_CGBG_FFprivate
AddLRF(const Scope &s)BayesianGameCollaborativeGraphical
AddProbability(Index i, double p)BayesianGameBaseinline
AddProbability(const std::vector< Index > &indIndices, double p)BayesianGameBaseinline
AreCachedJointToIndivIndices(const PolicyGlobals::PolicyDomainCategory pdc) const BayesianGameBasevirtual
AssignAgentActionsToHouses()Problem_CGBG_FFprivate
AssignAgentTypesToHouses()Problem_CGBG_FFprivate
BayesianGameBase()BayesianGameBase
BayesianGameBase(size_t nrAgents, const std::vector< size_t > &nrActions, const std::vector< size_t > &nrTypes, int verboseness=0)BayesianGameBase
BayesianGameBase(const BayesianGameBase &a)BayesianGameBase
BayesianGameCollaborativeGraphical()BayesianGameCollaborativeGraphical
BayesianGameCollaborativeGraphical(size_t nrAgents, const std::vector< size_t > &nrActions, const std::vector< size_t > &nrTypes)BayesianGameCollaborativeGraphical
BayesianGameCollaborativeGraphical(const BayesianGameCollaborativeGraphical &a)BayesianGameCollaborativeGraphical
BayesianGameIdenticalPayoffInterface()BayesianGameIdenticalPayoffInterfaceinline
BayesianGameIdenticalPayoffInterface(size_t nrAgents, const std::vector< size_t > &nrActions, const std::vector< size_t > &nrTypes)BayesianGameIdenticalPayoffInterfaceinline
CacheJointToIndivAOH_Indices() const BayesianGameBaseinline
CacheJointToIndivOH_Indices() const BayesianGameBaseinline
CacheJointToIndivType_Indices() const BayesianGameBaseinline
ChangeNrActions(Index agI, size_t new_nr)BayesianGameBaseprotected
ChangeNrTypes(Index agI, size_t new_nr)BayesianGameBaseprotected
ComputeDistanceAgentToHouse(Index agI, Index hI)Problem_CGBG_FFprivate
ComputeHouseProbability(Index hI, const Scope &tupleOfAgents, const std::vector< Index > &types) const Problem_CGBG_FFprivate
ComputeIndividualTypeProb(Index agI, Index typeI, std::vector< Index > &FL_vec) const Problem_CGBG_FFprivate
ComputeLocalProbability(const Scope &tupleOfAgents, const std::vector< Index > &types) const Problem_CGBG_FFprivate
ComputeLocalUtility(Index hI, const Scope &tupleOfAgents, const std::vector< Index > &actions, const std::vector< Index > &types)Problem_CGBG_FFprivate
ComputeNumberOfAgentsPresentAtHouse(Index houseI, const std::vector< Index > &a_vec) const Problem_CGBG_FFprivate
ComputeValueJPol(const JointPolicyDiscretePure &jpolBG) const BayesianGameCollaborativeGraphicalvirtual
diPair typedefProblem_CGBG_FFprotected
DistributeProbability(Index jtI, double p)BayesianGameCollaborativeGraphical
ExportAsMAID(const std::string &suffix="", const std::string &prefix="/tmp/") const Problem_CGBG_FFvirtual
BayesianGameCollaborativeGraphical::ExportAsMAID() const BayesianGameCollaborativeGraphicalinlinevirtual
ExportToTextFiles(const std::string &suffix="", const std::string &prefix="/tmp/") const Problem_CGBG_FF
FilterObservationsForHouse(Index hI, const Scope &tupleOfAgents, const std::vector< Index > &types) const Problem_CGBG_FFprivate
FLObservationProb(Index fireLevel, Problem_CGBG_FF::observation_t obs) const Problem_CGBG_FFprivate
GetAgentsForHouse(Index houseI)Problem_CGBG_FFprivate
GetBGIPforLRF(Index e) const BayesianGameCollaborativeGraphicalinlinevirtual
GetDefaultIndexDomCat() const BayesianGameBasevirtual
GetHouseReward(Index fl, size_t nrAgentsPresent) const Problem_CGBG_FFprivate
GetNrActions(Index agentI) const BayesianGameBaseinlinevirtual
GetNrActions() const BayesianGameBaseinline
GetNrAgents() const BayesianGameBaseinlinevirtual
GetNrJointActions() const BayesianGameBase
GetNrJointActionsForLRF(Index e)BayesianGameCollaborativeGraphicalvirtual
GetNrJointPolicies() const BayesianGameBaseinline
Interface_ProblemToPolicyDiscretePure::GetNrJointPolicies(PolicyGlobals::PolicyDomainCategory cat, size_t depth=MAXHORIZON) const Interface_ProblemToPolicyDiscretePureinline
GetNrJointTypes() const BayesianGameBase
GetNrJointTypesForLRF(Index e)BayesianGameCollaborativeGraphicalvirtual
GetNrLRFs() const BayesianGameCollaborativeGraphicalinlinevirtual
GetNrPolicies(Index ag) const BayesianGameBaseinline
Interface_ProblemToPolicyDiscretePure::GetNrPolicies(Index ag, PolicyGlobals::PolicyDomainCategory cat, size_t depth=MAXHORIZON) const Interface_ProblemToPolicyDiscretePureinline
GetNrPolicyDomainElements(Index agentI, PolicyGlobals::PolicyDomainCategory cat, size_t depth=MAXHORIZON) const BayesianGameBasevirtual
GetNrTypes() const BayesianGameBaseinline
GetNrTypes(Index agI) const BayesianGameBaseinline
GetProbability(Index jtype) const Problem_CGBG_FFvirtual
BayesianGameCollaborativeGraphical::GetProbability(Index e, const std::vector< Index > &indTypes) const BayesianGameCollaborativeGraphicalvirtual
BayesianGameCollaborativeGraphical::GetProbability(Index e, Index jtI_e) const BayesianGameCollaborativeGraphicalvirtual
BayesianGameIdenticalPayoffInterface::GetProbability(const std::vector< Index > &indIndices) const BayesianGameBaseinlinevirtual
GetRestrictedJointTypeProbabilities(Index jtI) const BayesianGameCollaborativeGraphical
GetScope(Index e) const BayesianGameCollaborativeGraphicalinlinevirtual
GetUnixName() const Problem_CGBG_FF
GetUtility(Index e, Index jtI_e, Index jaI_e) const BayesianGameCollaborativeGraphicalvirtual
GetUtility(Index e, const std::vector< Index > &indTypes_e, const std::vector< Index > &actions_e) const BayesianGameCollaborativeGraphicalvirtual
GetUtility(Index jtype, Index ja) const BayesianGameCollaborativeGraphicalvirtual
GetUtility(const std::vector< Index > &indTypeIndices, const std::vector< Index > &indActionIndices) const BayesianGameCollaborativeGraphicalvirtual
IndividualToJointActionIndices(const Index *IndArr) const BayesianGameBaseinlinevirtual
IndividualToJointActionIndices(const std::vector< Index > &indices) const BayesianGameBaseinlinevirtual
IndividualToJointTypeIndices(const std::vector< Index > &indices) const BayesianGameBaseinline
Initialize()BayesianGameBaseprotected
Interface_ProblemToPolicyDiscrete()Interface_ProblemToPolicyDiscreteinline
IsFullyConnected() const BayesianGameCollaborativeGraphical
JointToGroupActionIndex(Index e, Index jtI) const BayesianGameCollaborativeGraphicalvirtual
JointToGroupTypeIndex(Index e, Index jtI) const BayesianGameCollaborativeGraphicalvirtual
JointToIndividualActionIndices(Index jaI) const BayesianGameBaseinline
JointToIndividualPolicyDomainIndices(Index jdI, PolicyGlobals::PolicyDomainCategory cat) const BayesianGameBaseinlinevirtual
JointToIndividualPolicyDomainIndicesRef(Index jdI, PolicyGlobals::PolicyDomainCategory cat) const BayesianGameBaseinlinevirtual
JointToIndividualTypeIndices(Index jTypeI) const BayesianGameBaseinline
Likelihood(Index houseI, const std::vector< observation_t > &oVec_hI, Index fireLevel) const Problem_CGBG_FFprivate
observation_t typedefProblem_CGBG_FF
operator=(const BayesianGameCollaborativeGraphical &o)BayesianGameCollaborativeGraphical
BayesianGameIdenticalPayoffInterface::operator=(const BayesianGameIdenticalPayoffInterface &o)BayesianGameIdenticalPayoffInterfaceinline
BayesianGameBase::operator=(const BayesianGameBase &o)BayesianGameBase
Print() const BayesianGameIdenticalPayoffInterfaceinlinevirtual
Prior(Index houseI, Index fireLevel) const Problem_CGBG_FFprivate
Problem_CGBG_FF(size_t nrHouses, size_t nrFLs, size_t nrAgents, size_t nrActionsPerAgent, size_t nrObservedHousesPerAgent, size_t k)Problem_CGBG_FF
RestrictIndividualIndicesToScope(const std::vector< T > &indivIndices, Index LRF) const BayesianGameCollaborativeGraphical
SanityCheck()BayesianGameBaseinlinevirtual
SanityCheckBGBase()BayesianGameBase
SanityCheckBGCG() const BayesianGameCollaborativeGraphical
ScatterAgents()Problem_CGBG_FFprivate
ScatterHouses()Problem_CGBG_FFprivate
SetInitialized(bool b)BayesianGameBase
SetProbability(Index jtI, double p)BayesianGameCollaborativeGraphicalinlinevirtual
SetProbability(Index e, const std::vector< Index > &indTypes, double p)BayesianGameCollaborativeGraphicalvirtual
SetProbability(Index e, Index jtI_e, double p)BayesianGameCollaborativeGraphicalvirtual
BayesianGameIdenticalPayoffInterface::SetProbability(const std::vector< Index > &indIndices, double p)BayesianGameBaseinline
SetProbabilityDistribution(const PDDiscreteInterface *pd)BayesianGameCollaborativeGraphical
SetUtility(Index e, Index jtI_e, Index jaI_e, double ut)BayesianGameCollaborativeGraphicalvirtual
SetUtility(Index e, const std::vector< Index > &indTypes_e, const std::vector< Index > &actions_e, double ut)BayesianGameCollaborativeGraphicalvirtual
SoftPrint() const BayesianGameCollaborativeGraphicalvirtual
SoftPrintAction(Index agentI, Index actionI) const BayesianGameBasevirtual
SoftPrintPolicyDomainElement(Index agentI, Index typeIndex, PolicyGlobals::PolicyDomainCategory cat) const BayesianGameBasevirtual
SoftPrintReadableType(Index agI, Index typeI) const Problem_CGBG_FF
SoftPrintSummary() const BayesianGameCollaborativeGraphical
SoftPrintType(Index agentI, Index typeIndex) const BayesianGameBase
TypeIndexToObservationIndices(Index agI, Index typeI) const Problem_CGBG_FFprivate
TypeIndexToObservationIndices(Index typeI, std::vector< Index > &obsIndices) const Problem_CGBG_FFprivate
VecDMap typedefProblem_CGBG_FFprivate
VecDPair typedefProblem_CGBG_FFprivate
~BayesianGameBase()BayesianGameBase
~BayesianGameCollaborativeGraphical()BayesianGameCollaborativeGraphicalvirtual
~Interface_ProblemToPolicyDiscrete()Interface_ProblemToPolicyDiscreteinlinevirtual
~Interface_ProblemToPolicyDiscretePure()Interface_ProblemToPolicyDiscretePureinlinevirtual
~Problem_CGBG_FF()Problem_CGBG_FF