# Publications

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## Multi-Objective Variable Elimination for Collaborative Graphical Games

Diederik M. Roijers, Shimon Whiteson, and Frans A. Oliehoek. Multi-Objective Variable Elimination for Collaborative Graphical Games. In Proceedings of the Twelfth International Conference on Autonomous Agents and Multiagent Systems, pp. 1209–1210, 2013. Extended Abstract

### Abstract

In this paper we propose <i>multi-objective variable elimination</i> (MOVE), an efficient solution method for <i>multi-objective collaborative graphical games</i> (MO-CoGGs), that exploits loose couplings. MOVE computes the convex coverage set, which can be much smaller than the Pareto front. In an empirical study, we show that MOVE can tackle multi-objective problems much faster than methods that do not exploit loose couplings.

### BibTeX Entry

@inproceedings{Roijers13AAMAS,
author    = {Diederik M. Roijers and
Shimon Whiteson and
Frans A. Oliehoek},
title =     {Multi-Objective Variable Elimination for
Collaborative Graphical Games},
booktitle = AAMAS13,
year      = {2013},
note =      {Extended Abstract},
pages =     {1209--1210},
abstract =  {
In this paper we propose \emph{multi-objective variable elimination}
(MOVE), an efficient solution method for \emph{multi-objective
collaborative graphical games} (MO-CoGGs), that exploits loose
couplings. MOVE computes the convex coverage set, which can be
much smaller than the Pareto front.  In an empirical study, we
show that MOVE can tackle multi-objective problems much faster
than methods that do not exploit loose couplings.
}
}


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